Figured this game should finally get a license of some sort...

The source is free to distribute, and free to modify so long as you don't
remove the parts that say I originally wrote it.

The libraries it uses are:
	FMOD Sound System, copyright © Firelight Technologies Pty, Ltd., 1994-2007.
		Which uses the Ogg Vorbis codec.  BSD license.
	Allegro Game Programming Library ("giftware" license, www.allegro.cc) v4.2
	OpenLayer (openlayer.berlios.de) - Latest SVN rev
	DyConnect (dyconnect.sourceforge.net) v1.81, but modified to make listening
	                                      sockets use SO_REUSEADDR
	Lua scripting language (lua.org) v5.1


The music, except for the title screen, is licensed from stockmusic.net.  Their
license grants:
'The right to re-record, duplicate and release the music as part of your
production in whatever medium you choose (e.g. video tape, film, CD ROM, DVD,
digital formats), whether now known or hereinafter devised.
If the music is used in software such a video game application or other
software product, the music must be “embedded” so that the end user of the
software or video game is unable to extract or use the music on its own.'

So I stuck all the music in an FMOD container format, which should satisfy
the "embedded" requirement, since I can't figure out how to get the music out.



The title screen music and graphics were made for this game as a Game Creation
Society project (gamecreation.org), so distribution is encouraged so long as
credit is given to the right people.
	The title music was created by Sam Chien
	The building and unit graphics were made by Chris DeLeon, who has a website
		at interactionartist.com
	The user interface design and graphics were made by Greg Peng
	The terrain tiles were made by myself




License for Lua 5.0 and later versions:
	Copyright © 1994-2008 Lua.org, PUC-Rio.
	Permission is hereby granted, free of charge, to any person obtaining a copy of
	this software and associated documentation files (the "Software"), to deal in
	the Software without restriction, including without limitation the rights to
	use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
	of the Software, and to permit persons to whom the Software is furnished to do
	so, subject to the following conditions:
	
	The above copyright notice and this permission notice shall be included in all
	copies or substantial portions of the Software.
	
	THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
	IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
	FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
	AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
	LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
	OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
	SOFTWARE. 



Big ol' disclaimer for the game as a whole:
   (ripped directly from the Allegro license.txt)
   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
   SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
   FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
   DEALINGS IN THE SOFTWARE.


-Kent deVillafranca
